Play N Go Breath New Energy Into A Classic Grid Slot With Reactoonz 2

Reactoonz is one of Play N Go’s most popular grid slots after its release back in 2017, so it’s comes as no surprise to hear they have released a sequel. Reactoonz 2 is a new, updated version with exciting new features including a collection meter, different modifiers, more advanced wilds and fast paced action!

Top Ten Around The World

The original slot Reactoonz maintains it’s position in the top ten most popular games worldwide and Play N Go have taken on board players and operators requests for a sequel, and this one will not disappoint!CEO Johan Tornqvist said, “ The market has been asking for another Reactoonz title for a considerable amount of time, and we felt the time was right to bring it to life.“ People have been calling for another Reactoonz game for years but we weren’t going to make it until we felt we had something to add to what we already had in the first game.”


Reactoonz 2 is played on a 7×7 grid with huge rewards of up to 3,000x your stake in every round. The game is above average with it’s medium to high variance and RTP set at 96.2% and a maximum win potential of 3,000 your bet per spin.The design of Reactoonz 2 is pretty much the same as the original with excellent graphics, set in dark space with cute characters bringing mesmerising charm to the screen.The gameplay itself may seem a little complicated at first but once you get used to the game its really not. Four bonus features are in play here and the cascading feature is the key to unlocking bonus features. If a winning formation is found these symbols are removed to make way for new symbols to potentially form new wins. The cascades continue, fill the meter until no symbols are left.On each spin, a one-eyed monster is chosen at random to fluctuate. If fluctuating symbols win the electric wild appears in a newly vacant space and the Fluctometer keeps on filling. Once full, 1 to 3 electric wilds appear on the grid. The meter resets but if a Gargantoon appears it is disabled.The Electric wild substitutes all symbols including Reactoonz. Non-wild symbols removed by the electric wild will charge the Quantumeter, one symbol is worth one charge. If an Energoon is released the meter continues to charge but a Gargantoon will disable it. By collecting 55, 85, 110 or 135 charges will reach levels 1, 2, 3 or 4 respectively.Level 1 releases four 1×1 Energoon wilds.Level 2 releases a single 2×2 Energoon wild.Level 3 releases a single 3×3 Gargantoon wild.Level 4 awards a x2 multiplier for all wins, including the Gargantoon wilds.If you are a fan of the original version you are sure in for a treat with Reactoonz 2. The excellent design Play N Go adopted in the original is carried through in to the sequel and is equally as stunning. It may seem a little confusing at first but it all becomes clear quickly as you are fully immersed in all aspects of gameplay.

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